
Electronic Arts continue de mettre à jour régulièrement Battleforge, son STR à collectionner désormais passé en mode play4free. Le dernier patch se récupère automatiquement par le biais de l’interface du jeu et corrige une bonne dizaine de bugs (voir changelog ci-après). Pour plus de détails sur le jeu voyez le site officiel.
***
General
* Fixed an issue where sometimes a wrong Elo-Score gain was shown after a Limited match
* Fixed a desync which could in connection with the card “Unity”.
* Bug fix with balancing impact: The construction penalty for buildings build far from friendly orbs and generators now applies correctly at 30m. Due to a bug it already applied at 15m.
* You can now hide the UI via the shortcut Ctrl+U. You can define a different shortcut via shortcut-editor.
* Fixed invisible text and error messages in chat that occurred after special characters were entered into the auctions search field.
Cards
* Balancing Change: Mind Control now costs 350 power, on upgrade level 0 it is limited to units with 220 power cost, 250 on upgrade 1 and 2, 300 power cost on upgrade 3. Upgrade 2 reduces the recast timer from 60sec to 30sec.
* Bug fix: Matter Mastery: When taking control over a Healing Well, the building now heals own and allied units instead of enemies.
* Bug fix: Matter Mastery – Nature Affinity: The decrease in power cost displayed by the card upgrades to this card was too high. Actually, the power costs are decreased by 5 (Up1) and 10 (Up2). The upgrade card description has now been corrected. This has now impact on performance!
Bug Fixes
* Animations and effects were incorrect, when an orb at a starting position was not claimed by the player allocated to that position, but claimed by another player. This has been corrected.
* Fixed an issue on audio quality “low” where sounds were interrupted and restarted very often
* Fixed muzzle-flash effects for units that have no recast time













Commentaires